An environment concept for hell's library and it's waterfall of souls.
(2011)
Concept and high poly model for hell's minion.  The model was created in Maya and ZBrush.  The model is not posed in this render.
(2011)
The concept and character layout for the devil.
(2011)
Concept art for heaven and hell's swords.
(2011)
High poly models for heaven and hell's swords.  The models were made in Maya and ZBrush.
(2011)
A user interface mockup for level progression.
(2011)
Concept for a statue.
(2011)
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