XLife was a mobile game, commissioned by the State Department of the U.S.A., as a tool for diplomacy in the middle east. It was intended to bridge the cultural gap. I would say it was definitely an interesting project to work on. I worked for XLife Games, the development branch of parent company Metrostar. I was the only visual artist on the team.
Character designs and clothing variations for profile avatars.
Character designs for profile avatars. Potential backdrop for the application.
User interface designs for a mobile game.
2D sprite characters, animations, and levels for the mobile game.